Friday, November 29, 2019

Research Design and Sample, Data and Methods an Example by

Research Design and Sample, Data and Methods 1) Restatement of Research Question: The research question being used throughout this essay is: Does the Australian Governments current treatment of its indigenous population, in the context of criminal justice, strike an appropriate balance between the relevant social, cultural, political and economic factors? University Students Usually Tell EssayLab writers: I'm don't want to write my essay. Because I want to spend time with my boyfriend Specialists advise: Your Academic Success Is Our Goal The research question and hypothesis consider whether the relationship between the Australian Indigenous Population and criminal justice is one of equal balance. As is made clear from the outset, there are conflicting opinions about whether this justice system is unfairly weighted against the indigenous population of Australia. Specifically, the hypothesis noted the large number of articles which focused upon the over-representation of this specific population within the criminal system. While the articles assessed in the literature review concentrated mainly upon those of the indigenous population who were perceived as criminals, in fact these peoples were also over-represented as the victims of crime. There were also international references to this problem, and research discovered that there were attempts in some areas of Australia to establish circle courts; these were underused and under-funded, remaining at best tokens of Australian interest in its indigenous population. The hy pothesis, developing from the research question, therefore considered that the current evidence suggests Criminal Justice, in handling Australias Indigenous Population, is neither as fair or balanced as the international community would like, although it has the potential to be able to treat this population in an appropriate and consistent manner. Need essay sample on "Research Design and Sample, Data and Methods" topic? We will write a custom essay sample specifically for you Proceed 2) Research Sites The research question necessitates an analysis of statistical evidence in order to provide an accurate account of the current situation of Indigenous peoples involved in Australias Criminal justice system. As it would be impossible in the time available to question indigenous societies widely enough to provide statistical data, most of this research is therefore being conducted through the internet. Naturally, the internet contains both positive and negative resources, and so this research will be performed using government and document data which has been printed and then placed upon the web, for the most part. There may be additional narrative sources, but these will be analyzed as subjective in accordance with the research design. This allows the researcher to obtain a variety of data, both statistical (percentages of population; analysis of numbers involved in the criminal justice system for race, gender and age), and narrative accounts (first person testimony, international docu ments, news reports). The main research sites being used in this research paper consists of governmental bodies such as the Human Rights and Equal Opportunity Commission, the United Nations Committee on the Elimination of Racial Discrimination, the Department of the Environment and Heritage and the Commonwealth of Australia; research articles such as that produced by the University of Sidney Law School and the Criminology Research Council; and other articles such as the Australian Institute of Criminology and the Indigenous Law Bulletin. Other narratives will be included, but these will be considered as first-person narratives, rather than academic or governmental narratives, and their value slightly reduced for this reason. 3) Research Design Research falls into two categories: experimental, and semi-or-non-experimental. Those designs which are experimental are typically medical research, and consist of shuffling the subjects into control and treatment groups. The other category: semi-or-non-experimental, is the basis of the research design used here. This design features the use of Qualitative and Content Analysis, and involves the examination of text and other media in order to create a statistical analysis. While not extending itself to word counting, the research here will attempt to consistently apply the five key processes of Krippendorf (Garson 1, 2008). These concepts are: Utilizing (establishing the unit of analysis); Sampling (narrowing the universe of interest); Reducing (Narrowing the complexity); Inferring (analyzing context of findings); and Narrating (forming conclusions). Although most content analysis considers phraseology and word use, in this context it will be applied to the analysis of articles and do cuments used by the researcher, which will include data from the HREOC and Cunneen et al; other texts noting the quantities and proportions of Indigenous over-representation, and a conclusion which involves all of these statistics. In addition to this content Analysis, a secondary feature will be Narrative analysis, which will enable the researcher to evaluate the different articles as narratives, and note within them elements of Facet theory and other features (Garson 2, 2008). By using these two systems in the research design, it should hopefully be possible to treat and analyze the texts to the best advantage, and thereby to gather important evidence to be used in answering the hypothesis originally posed. 4: Sample As noted above, the samples being used in this research are originally sourced from the internet. These sources have been identified above, and the research design best suited to these sources has been outlined. In considering what sources to best use for this research, it was considered important that these texts considered Australian justice from the viewpoint of the Indigenous Population. Supplied with sources from Criminal Justice departments, it quickly became clear that very few of these texts considered the Indigenous Population outside of resource and criminality logistics. It then became necessary to turn to the websites of government and political bodies, particularly those interested in the Indigenous Population. The Human Rights and Equal Opportunity Commission, for example, provided statistics on Indigenous over-representation, but also on the general indigenous population within the country; this provides a control group with which to compare those involved in the crimi nal justice system (HREOC, 2006). Other groups revealed the relevance that under-funding of legal provision had to the situation of the Indigenous populations (Commonwealth of Australia, 2005), and the conflict between the UNs perception of Australias treatment of its Indigenous Population, and the perceived need within that country for greater criminal legislation (UN, 1999, and Edney, 2004). These texts provided an interesting narrative of conflicting values which were perceived as relevant to the treatment of the indigenous population within the Criminal Justice System. A further group of articles which provided an interesting angle to answering the research question were those which discussed the idea of circle, or Murri, courts. The statistics on these are relatively small: however, a significant research article has considered the benefits of this court in one area, Queensland (Cunneen et al, 2005), and there is other evidence which suggests some solution to the conflicting va lues described above. Naturally, taking statistics from the internet cannot be as accurate as experimental research. Some areas of interest, as revealed above, were significantly under-represented in statistical evaluation, while other areas (the proportion of indigenous peoples in prison, for example), had copious statistics which would all need to be analyzed. This has the potential to create a lack of balance within the research, giving the appearance of significant oppression within the justice system while under-acknowledging attempts to create a fair and balanced system. These factors will all be considered when providing a conclusion to the research. 5: Data Collection Method As noted above, this research has been focused upon the internet; these resources will be read and examined for statistical consistency, and collated. Different accounts of the same situation (males in the criminal justice system, for example), will be compared, in order to consider the most likely percentage of the population. Research will be performed on different research sites in parallel, for the example above, this would involve researching all of the pages noted in the literature review, and confirming statistical data. 6: Study Variables The constant within this research study would be the Australian population; this is the prime focus of the essay, and so therefore any statistics must be related to this factor. Variables might include details such as gender or age; indeed, age is expected to be one of the strongest variables when analyzing prison and justice communities, an independent variable which is likely to influence other variables (such as outcome of arrest). No confounding variables are expected, as the intent of the research is to analyze aspects of the statistics to create a coherent whole; therefore, each variable is examined in turn. Research variables in this study will include: race, age, and gender. Of these examples, race will clearly be the most important aspect of the study; by directly comparing percentages of prison population with percentages of the population as a whole, then breaking down the indigenous population into other variables, such as gender and age, it should be possible to provide a quantitive analysis of men in prison indigenous men in prison Young indigenous men in prison. This development would help the researcher to understand the relationship between each different variable; in the example, the constant would be males in prison. A similar method could be used to evaluate the numbers of young indigenous women in prison. A third example would be those in the indigenous population receiving legal advice; this could then be related back to statistics on prison populations. These would then be connected to the texts related to circle or Murri courts, and the position of the indigenous popu lation within the criminal system. Considering the percentages of these populations would initially require an ordinal scale (which evaluates larger or smaller but not the size of the difference); followed by a nominal scale, which would allow the working out of the percentage. The Ordinal scale would be useful when comparing prison populations with those receiving justice in the Murri courts, for example, and when comparing access to legal advice to both traditional criminal justice and circle courts.Concentrating on one aspect of the statistics at a time should allow the variables to be maintained; if the variable is consistent, then this should allow for the validity of any measurement techniques used. Conclusion: In an attempt to answer the research question, the paper will use a number of web sites in order to collect information. The data obtained from this will then be studied using two types of analysis: content analysis and narrative analysis. This analysis will reveal the statistical data obtainable from the web samples. The primary focus of these samples is the indigenous populations, and variables are expected to be age, gender and race; no confounding variables are expected in the small sample. The percentages can be analyzed using ordinal or nominal scales. The research for this paper relies heavily upon internet sources; the possibilities of contradictory statistics requires the use of analysis in order to provide the best evidence of indigenous population and their treatment by the criminal justice system. The Variables and percentage scales will be rendered more accurate by the use of analysis upon collected statistics obtained from the internet. References Commonwealth of Australia (2005) Report 403: Access of Indigenous Australians to Law and Justice Services. Cunneen, Chris; Collings, Neva, and Ralph, Nina (2005) Evaluation of the Queensland Aboriginal and Torres Strait Islander Justice Agreement University of Sidney Law School, 21 November 2005. Doherty, Justine (2002) An Increasing Indigenous Population? Implications for the Criminal Justice System Office of Crime Statistics Bulletin, April 2002 Edney, Richard (2004) The Need for a Higher Custody Threshold for Indigenous Offenders in Victoria Indigenous Law Bulletin 2004 Garson, G. David 1 (2008) Content Analysis and Qualitative Research http://www2.chass.ncsu.edu/garson/PA765/content.htm retrieved 18/04/2008 Garson, G. David 2 (2008) Narrative Analysis Hennessy, Annette (2007) Rights of Indigenous Australians Queensland Murri Court Rule of Law Conference, Law Council of Australia 31 August, 2007. Howells, Kevin; Heseltine, Karen; Sarre, Rick; Davey, Linda, and Andrew Day (2004) Correctional Offender, Rehabilitation Programs: The National Picture in Australia Criminology Research Council, 2004.

Monday, November 25, 2019

7 Heavenly Bodies as Sources of Adjectives

7 Heavenly Bodies as Sources of Adjectives 7 Heavenly Bodies as Sources of Adjectives 7 Heavenly Bodies as Sources of Adjectives By Mark Nichol 1. Earth Through in modern usage our planet’s Latin name, Terra, appears only in science fiction, the adjective terrestrial is often employed to refer to phenomena associated with Earth or with land as opposed to water. It is also the root of extraterrestrial, the term for any (so far conjectural) life-form that does not originate on Earth, or for anything existing or occurring beyond the planet. Terrestrial also refers to the inner planets of the solar system as a category. (See the next entry for the classification for the outer planets.) It can also mean â€Å"mundane,† as does terrene, which has the additional sense of â€Å"earthly.† (Terrene is also a noun referring to the planet or its terrain and that word, like terrarium, also stems from the Latin term terrenum.) 2. Jupiter Jovial means â€Å"jolly, convivial† not traits associated with a god normally generally depicted with a stern visage. However, this is the word medieval astrologers used to describe those characteristics, which they ascribed to the influence on the planet on human behavior. The adjectival form for referring to the god or to the category of gas giants typified by the planet Jupiter is Jovian; this is also the term for referring to the planet’s natural satellites in fact and fiction and to fictional inhabitants. 3. Mars Because of its belligerent-looking red glow, Mars was associated in ancient times with conflict, and the Romans named it after their god of war. The adjective martial (â€Å"martial law,† â€Å"martial arts,† court-martial the hyphen in the last word is a holdover from the term’s French origin) refers to war and fighting. 4. Mercury Someone with an unpredictable or volatile personality is said to be mercurial, thanks to an association with Mercury, the swift messenger of the Latin gods. (The liquid element mercury, also known as quicksilver, was perhaps given that name because of its rapidly free-flowing quality.) But the adjective is also associated with eloquence and ingenuity, as well as larcenous behavior. Why? The god Mercury was considered the protector of thieves as well as merchants and travelers, who would appeal to the deity to favor them with speed. The planet Mercury was so named because of its fast orbital velocity. 5. Moon Like Terra, Luna, the Roman name for the Moon, seems to appear only in science fiction these days. But lunatic, meaning â€Å"foolish† or â€Å"insane,† is common, albeit mostly in the nonclinical sense. (Lunacy, another word for insanity, and the adjectival form derive from the onetime notion that phases of the Moon affect mental instability.) Lunar, however, is the adjectival form for scientific references to Earth’s natural satellite. 6. Saturn The Roman god said to have been the father of Jupiter was associated with traits opposite to those of the scion who usurped his rule; a saturnine person is gloomy, sardonic, and surly, as opposed to the jovial type, though the adjective also has the neutral sense of â€Å"sluggish† and â€Å"serious.† This temperament was said in the Middle Ages to be the influence of the planet farthest from the Sun (or the one believed at the time to be the most remote) and the slowest. But the god was also identified with justice and strength, as well as with agriculture, and later was celebrated in the weeklong winter-solstice feast known as the Saturnalia, when the rules of moral conduct and social status were suspended. That name, with the initial letter lowercased, now refers to any unrestrained merrymaking. 7. Venus A supposed inhabitant of Venus is a Venusian, of course, but another term influenced by the name of the Roman goddess of love and beauty may surprise you. Because of Venus’s association with sex as well as affection and attractiveness, her name was the inspiration for venereal, which means â€Å"relating to sexual pleasure or indulgence† but is almost exclusively employed to refer to sexually transmitted infections or diseases. However, another variation has a more positive association: To venerate is to admire, honor, or respect (the noun form is veneration), and venerable refers to someone or something considered deserving of one of those types of regard. It is also synonymous with sacred and can apply to a person, place, or thing that through age and/or accomplishments earns esteem. Want to improve your English in five minutes a day? Get a subscription and start receiving our writing tips and exercises daily! Keep learning! Browse the Vocabulary category, check our popular posts, or choose a related post below:Inquire vs EnquireThe Many Forms of the Verb TO BEOne "L" or Two?

Thursday, November 21, 2019

Position paper Essay Example | Topics and Well Written Essays - 2500 words

Position paper - Essay Example According to the Royal College of Nursing (Great Britain) and National Collaborating Centre for Nursing and Supportive Care (Great Britain) (2006), the venues with the highest probability of violence in hospitals include the emergency departments, facilities of psychiatry, home offices, private outpatient offices, forensic settings, mental health community, outpatients clinics, and general hospitals. Patients’ violence to the nurses takes many forms. According to Conroy and Murrie, (2007), they include physical harassment, threats, stalking, frivolous lawsuits, scurrilous and false accusations, complaints to licensure medical boards, vandalism, excessive or abusive letters and phone calls, obscene or threatening mails, loitering, trespassing, home visits and drive-by, and display of knowing of the personal life of the nurse. Many cases are being reported on violent crimes such as rape, assaults and homicides, especially in the emergency departments and the psychiatry facilitie s with nurses as the main targets (Tardiff, 1999). Statistical research Patients’ violence against nurses has been a thorny issue in the health sector. Eichelman and Hartwig (1995) give an overview of the issue when they document the survey done by the American Nurses Association. From the survey, the numbers of registered nurses who have reported cases of assault by the patients were 34%. This represented a rise in assault from 25 % in the year 2001. Results that are more shocking indicate that from the government statistics, eight nurses were reported killed in the work place from the year 2003 to the year 2009. In addition to that, 2050 more incidences were reported by the nurses and involved violent assault and harassment (Eichelman & Hartwig, 1995). Similarly, the report of Bureau of Labor Statistics of 2006 indicates that 60% of the assaults in work place took place in the healthcare, and most of them were because of the patient’s violence towards nurses (Crichto n, 1995). Moreover, the healthcare support occupations had a 20.4% injury rate due to assaults while healthcare practitioners had a 6.1% rate. These are just the results from the reported cases, and this figure could be larger if underreporting from the nurses, probably due to the perception that assaults forms part of work in the nursing profession, could be minimized (Babich, 1981). My argument from these statistics is that nurses and healthcare practitioners in the health profession face an acute problem which is underrated but affects their performance in their bid to deliver services to the patients. Richter and Whittington (2006) further validate the issue of the patient violence when they point out that nurses in the hospital emergency departments experience the highest rate of physical assault. Furthermore, Richter and Whittington (2006) observe that 28% of nurses working in the emergency departments reported that they have been victims of physical assault for the past one y ear. Violence in Emergency Departments In the hospital set up, patient violence to the nurses is a great issue that needs to be discussed soberly. Eichelman and Hartwig (1995) point out that the studies conducted by many bodies indicate that the nurses and other healthcare professional assigned in the emergency departments experience the highest level of violence from patients. This is because evaluation and treatment of the violent high-risk patients are initially

Wednesday, November 20, 2019

Is There a Responsibility to Protect in International Law Essay

Is There a Responsibility to Protect in International Law - Essay Example The paper "Is There a Responsibility to Protect in International Law?" evaluates the responsibility to protect and how it reflects the collective interests of the international community thereby emerging as a principle of international law since it is argued that the responsibility to protect is defined by and limited by customary international law. Underlying these two principles is the UN’s founding premise to foster an international community where all states are equal and act for the collective goal of peace within the UN Charter. Efforts on the part of the UN to promote peace will always be tempered by the need to respect the territorial sovereignty and the doctrine of non-intervention. This is so even in instances where the UN seeks to promote the protection of the environment and development. There is a responsibility to protect in international law particularly since the latter is a reflection of the collective â€Å"interests of the international community.† Th e International law follows from the needs of the international community.Historically, the UN has been predisposed to narrow state resort to unilateral action and for states to settle the dispute by virtue of peaceful means. There has long been a disposition toward tolerance of state intervention for democratic change. Clausewitz’s theory on the need for revolutionary change in Europe back in the early 1800s reflects this. In recent years the international customary law has developed a concept of state responsibility.

Monday, November 18, 2019

Business Economics 1 Essay Example | Topics and Well Written Essays - 1250 words

Business Economics 1 - Essay Example Today I wasted minutes and gas looking a free space and when I saw it somebody else also wanted it. Harry wanted it but I was an inch ahead of him, so I had the right of way. If he wanted it very badly he could have paid me. Nothing is free in this world; as the saying goes, there is no such thing as a free lunch. In economics we deal with the problem of scarcity, and all of us try to beat this problem so that we can get what we want. An economist (Arnold 5) says that a rationing device is needed for society to enable its members to get what they want. A common rationing device is money (dollars), and you are out there in front if you have money. Thats why we study to earn a degree (to earn more money later), and thats why some work instead of studying for a degree (to earn money now). Is parking free at the mall? It is free for those who come early or for those who are lucky that somebody has just come out to vacate that space. It is not free for those who dont get it. While opportunity cost is a concept used when we make choices, here the situation is forced on one, and yes, there is a cost, because you could have spent the time (and the gas) elsewhere where you could gain some utility. I said that I got slightly ahead of Harry, so I had the right to the parking space. Suppose we got there at exactly the same time? We could have settled it with a display of intimidation: If I were bigger and more muscular, if my car was a Mercedes-Benz and Harrys was a Kia, or if he could see that I had a gun; or in a spirit of fairness, we could have tossed a coin, or done something similar to break a tie, and I would have said thats what life is like. Theres a lot of chanciness in the world in which we live. If we arrived at that point at the same time and I needed the park first because I would lose an important opportunity by missing an appointment, I would not wait for the tossing of a coin. I would pay Harry an

Saturday, November 16, 2019

The Structure and Use of 3D Models

The Structure and Use of 3D Models Guide showing the structure and use of 3D Models Topic 1 Structure of 3D models 3D coordinate systems Explain There are two types of coordinate systems that are commonly used in 3D graphics, either left or right handed, in both coordinate systems both the positive X and Y axis are the same with the Z axis being the only main difference. Analyse World The world coordinate system also known as universe or model coordinate system is the base reference for the overall model, all other models relate to. Local The local coordinate system relates specifically to a selected object when the object moves the local axis will move with is making it easier to animate. The local space has a completely separate xyz from the world/global xyz. Z-up Is one of the ground axis and is used to say how far a model is moved left or right depending on the number given. Y-up Is the up/elevation axis and is used to determined where a model is placed when moved either up or down depending on the number that is given. Evaluate the 3D coordinate system is extremely helpful as it gives us a visual reference on where an object/model would be in the 3d world. This allows us to position models exactly where we need them. Views of 3D models Explain There are two ways we can look at 3d models either perspective or orthographic, they are used to see the 3d model in either the view of the user (perspective) or as a flat 2d image (orthographic). Analyse Perspective Perspective is an approximate representation of an image as seen by the users eye, the most characteristic feature of perspective viewing are that objects appear smaller the further away as the distance from the object and observer increases. Orthographic Orthographic view has a fixed depth in which you cannot zoom in or out, and is used when checking if different models at different depths are the same size, this is done by making the models appear 2d. Evaluate both views have their advantages and disadvantages, where the perspective view can help you view the models/objects in a way that is natural to the human eye it doesnt help when youre trying to match the height of distant objects, whereas using the orthographic view allows you to see all objects as a 2D image allowing you to scale objects to the correct size. The Geometric Structure of Models Explain -ÂÂ   3D models are mathematical representations of an object, they can be compared to sculpting as a 3D artist would build or mold the object by taking into account all the sides and angles. The elements that make a 3D model consist of vertices, edges, faces and polygons, all of which can be manipulated individually in whichever software you choose such as blender, Maya or 3D studio Max. Analyse Vertex Vertices are the smallest point of a 3D model, they are made when two or more edges meet therefore corners of the polygons fuse together to make a vertex. The vertex is shared between all edges, faces and polygons and would affect all of these if the vertex is transformed. Edge The edge in a 3D model is a line which connects two vertices and borders faces and polygons, transforming these will affect all vertices faces and polygons which are connected to the edge. Polygon/face Face is a triangular surface connected by three surrounding edges and three corner vertices where as a polygon is an even four surface made up of four or more corners and two or more faces, high quality 3D characters are usually made of four sided polygons as ones with five or more sides can cause issues. Element the elements of a model are as follows tets, bricks, prisms, and pyramids these can be used to mesh any 3D model, with the 2D equivalents being triangular and quadrilateral elements. Surface normal modifying the orientation of surface normals affects the polygons appearance, when the surface normals are at right angles to a face light appears to bounce off the surface, this sharply defines the polygon face creating crisp edges, when set at different angles this allows light to roll off, which creates a smoother look. Evaluate knowing the structure of a model can help in deciding which shapes to start from and also to help manipulate the shape into the desired model/ object that you are looking for. The Structure of Different Polygons Explain There are three different ways of creating a mesh either using triangles quads or n-gons, tris and quads are more preferable than and n-gons are just avoided at all cost as they can cause issues. Analyse Triangles Triangles are a simple three sided polygon,made of three vertices connectingÂÂ   three edges, it is the smallest configuration needed to make a polygonal face. Also referred to as a tri. Quads Quads are the most desired type of polygon and most artist would use only quads as it makes their work more appealing to customers. They are made up of exactly four sides and four vertices, quads can also be referred to as quadrilateral polygons. N-gons N-gons are made up of more than four edges and vertices, n-gons can usually be divided into either quads or triangles or sometimes both which makes them easy to replace. They are usually avoided as they often create unwanted topology. Evaluate Using tris quads is very well sought after as theses are what computers can render them a lot faster especially quads, ngons on the other hand are usually avoided as they tend to cause distortion and deformation, tris can also cause this issue but not as much. Different methods of creating models Explain There are two different ways of creating models either with polygonal modeling or spline/curve based modeling, these are both used to create models with polygonal being the most used as it is more flexible but curve-based will make smoother curves. Analyse Polygonal modeling Polygons are created by using points in a 3d space called vertices, when they are connected together they form a mesh, which is used mainly for 3d models as they can easily be manipulated and rendered by computers quickly. On the downside they are planar and can only estimate a curved edge based on many polygons.ÂÂ   Spline/ curve-based modeling Curves are based off weighted control points, which when increased influences the curve closer to that point. The curve follows but does not always enter the points. Curve types include splines, nonuniform rational B-spline (NURBS), patches and geometric primitives. Evaluate The different methods in modeling be it polygonal or curved based both have different advantages and uses depending on what is needed, polygonal modeling is best used for 3D models as they can be rendered quickly by computers but the downside is that they are planar and can only make rough curves. Curve Based on the other hand is best used in a situation where curves and edges must be as smooth as possible such as in engineering, although manipulating it can be a lot harder. Pivot points Explain Pivot points are used to represent the location of a model in space, they are also used to control how models rotate and scale and move. All changes to a model are relative to the pivot point. Analyse -ÂÂ   Move moves the pivot point bringing the object that is connected to the pivot point with it. Scale increases or decreases the size of the object from the point of the pivot origin. Rotation rotates the object/model around the pivot point depending on the postion of the pivot point. Evaluate Having a movable pivot point is advantageous as it allows the object to be moved, rotated and scaled from different points allowing you to manipulate the object in many ways. UV coordinates Explain Are 2D coordinates used on a 3D model and are basically a textures x and y coordinates which always range from 0 to 1. With the V value going from bottom left to top left and the U value going from bottom left to bottom right, each vertex will have a uv coordinate value. Analyse -ÂÂ   UV mapping is usually done by unfolding a model, a pyramid for example, at the seams laying the model image onto a flat page once unwrapped the artist can then paint a texture onto each side triangle individually. Evaluate Allows for more detailed texturing and painting on 3D models by assigning pixels in the image to surface mappings on the polygon, this can then be easily exported to other 3d programs and then further adjusted. Mapping methods Explain -ÂÂ   Mapping methods are ways in which textures are applied to different models and objects, they are mainly used to quickly apply a texture to different shaped models depending on what the model shape is as some work better than others. Analyse Planar planar is used to apply a texture onto a flat model such as basic terrain and walls, when trying to place a texture on an uneven or complex surface it can often stretch and distort polygons that are not facing the projected map directly. http://www.gamasutra.com/view/feature/130484/uv_mapping_tips_and_tricks.php Box box mapping is done by placing a texture onto a model from six different sides, which is mainly used when you need quick mapping for less important of a model, and also used on technical or architectural objects. It is however not as useful for texturing more natural models where more accurate mapping is required. http://www.gamasutra.com/view/feature/130484/uv_mapping_tips_and_tricks.php Cylinder Cylindrical mapping is used for mapping more cylindrical models such as arms, cans and trees, it is one of the most used type of mapping but still needs tweaking afterwards in the uv editor. http://www.gamasutra.com/view/feature/130484/uv_mapping_tips_and_tricks.php Spherical Spherical mapping is mainly used to map out asteroids and planets, one downside is that it causes pixels to compact at the poles of the sphere. It can be used to block out mapping on human heads but loses its usefulness on models with multiple overlapping parts. Requires significant work afterwards. http://www.gamasutra.com/view/feature/130484/uv_mapping_tips_and_tricks.php Unwrapping unwrapping is done by creating uv coordinates which is generated for each vertex. One way is for the 3d modeler to unfold the mesh at the seams laying the model on a flat page, once unwrapped you can then paint a texture on each individual polygon. Pelt pelt mapping is used to map more natural models like animals and characters, pelt mapping allows you to pull a detailed uvw map flat allowing you to make a more accurate shape of the model which makes it easier to produce a more convincing texture. Evaluate Most mapping methods are extremely useful as they allow you to map a texture onto the different surfaces of a model as there are multiple choices to pick from there is usually one to fit the model you are working on, theses can save a great deal of time by quickly mapping the texture onto oddly shaped models which would be time consuming otherwise. The materials used on 3D models. Explain Adding textures to models is a lot more than just adding colours, you are also able to use different techniques and mpas to add more detail to the model letting you add effects such as shadows textures height etc. Analyse Base Colour, Albedo, Diffuse -ÂÂ   is the most common texture map, it specifies the pattern and colour of the object. It basically paints an image onto the surface. Normal Maps a normal map is a map which defines the direction your geometry normals are facing, with this info you can create a fakeÂÂ   the illusion of height to how the model is affected by light. Height Maps / Displacement Maps displacement maps are used when you need to add more detail to affect your model, this is a very powerful option as it actually affects the geometry.ÂÂ   Ambient Occlusion The occlusion map is used to define the areas of a model which should receive low or high indirect lighting. It is a grayscale image with white marking areas which should get full indirect light, and black for areas receiving no indirect light. An example would be a stone wall texture which is uneven. Specular Maps Specular mapping is used to define how well an area reflects light, the colour and bumpiness may be the same but using either dark or light tones you are able to change how reflective the surface is. An example would be a characters eyes compared to the skin or how a material reacts when wet or dry. Lightmaps are data structures used in light mapping, it works by pre-calculating the brightness of a surface and storing it in texture maps for later use. They are more used on static items so as the light does not need to be recalculated every frame. Evaluate using these can be extremely helpful in creating the models you desire without having to form the whole thing as some can help create the effects of textures, shadows height, and even make them seem more detailed which saves you adding more polygons to a model and increasing the count. http://blog.digitaltutors.com/understanding-difference-texture-maps/ The creation and use of convex collision hulls. Explain A convex collision hull is a simplified low poly count meshes that encases more complex objects, this is used to determine where a collision will occur on the object as well as other physic based interactions. Analyse It is an invisible mesh that stops the player and other models falling through each other, this can be costly on the graphics and processor power as the model triangles have to be calculated twice, once for the 3d model and once for the mesh collider. Each object must have a collision shape. Simpler shapes such as boxes, spheres and capsules are used as they are much faster to test but are less precise. Evaluate the collision hull helps make objects and models seem more to life by not letting you fall through walls and floors but can also affect how some objects are effected depending on how simple or complex the hull is compared to the model it is covering. Level of detail models (LODs) Explain LODs or level of detail are used to help render times by reducing the amount of polygons that show on models which are further away from the character, this is used to help rendering times and helps performance. Analyse LODs limit the amount of polygons on a model to help reduce rendering times whenever the character is at a distance, this helps keep focus on the immediate area and less at background scenery. Evaluate LODs can help increase frame render time by reducing the amount of polygons and detail that is on screen at any one time by determining whats more important or whats being focused on more and only giving that the proper amount of detail. Although this can help render time it may also cause some lag or drop in frames when too much detail is trying to load in at once. Vertex colour information Explain Vertex colour is a RGBA value that is traditionally used to add diffuse or emissive colour to the geometry of the model, this can be added to any vertex on the model. With more powerful games engines this can be used to do amazing things. Analyse Vertex colouring is used to colour foliage animations, baking inexpensive AO and lighting info, it can also be used to blend different materials on terrain or other meshes, but can be used for a lot more things Evaluate Vertex coloring can be used easily as it requires no UVs, although it is geometry dependant and not suited for high detail. Model constraints Explain When creating content such as 3D art for games and other real time applications there is constrictions which need to be applied to help increase performance and reduce render time. These constraints include polygon count, texture size and file size. Analyse Polygon Count The constraint on polygons count is that the more polygons or faces that appear within the render view the longer it takes for the frame to render, this limits polygons count to help with rendering time. This applies to games as well as non real time animations or special effects, this is all linked to the hardware available. Texture size textures need to be done effectively as the bigger and more complex the texture the longer the game will take to load it, this can cause the textures to take time to render and ruin the experience of the player. File Size The two main constraints that file size has is that 3D graphics need to be stored somewhere, either on disc a hard drive or in the cloud waiting for digital download. For this reason file size needs to be efficient to make sure they fit onto the the media that they are designed for, if the 3D art is too large for one disc it must be split onto two or more discs or may require an extremely long time to download especially for those with slow internet speeds. Evaluate Model constraints help with loading and rendering times by limiting the amount polygons and textures the artist is allowed to use, although this seems bad if there was no constraints the game would not load well and have constant drops with the frame rate, the downside to this is that the game will unfortunately not have everything that the developers wanted as some things may need to be cut due to file size restrictions. Topic 2 Uses of 3D models Decorative meshes Explain Decorative meshes are used to decorate a blank 3D world and make it more interesting, theses decorative meshes can range from indoor items such as chairs tables etc, to outdoor objects such as cars, trees and wells for example. Decorative meshes also help to make the 3D world seem a lot more interesting and also help make itÂÂ   more true to life and improve the players experience. Analyse these consist of multiple objects such as cars, trees, bushes etc which is placed around the 3D world so as its not blank and more interesting. Evaluate The advantage of using decorative meshes is that it increases the realism of the world theyre placed, they also improve the players experience as they are not walking around a bland world. Environment meshes Explain Environments are what a 3D world is made from, every environment also needs to be filled with 3D meshes, a balance of quantity and quality must be found as this needs to be as good looking as possible but also needs to be done efficiently. Analyse Environment meshes are used to create the 3D worlds invitroment, be in be buildings or other structures, this needs to be able to be done effectively and quickly as its a main part of the world but not all the focus will be on it. Evaluate Allows for a more immersive world as it adds character to the area and can also set the mood depending on the art style used. Modular meshes Explain Modular meshes for 3D environments are used to create fast environments using small tiling models and maximum flexibility, to make this as effective as possible you should first make sure that the grid for the 3D package is the exact same as the grid that the engine youre going to make the model for. Modular meshes can be reused to save time on developing multiple models. Analyse modular meshes can be made into kits, for example piping for walls, so that the developers and artists can reuse them to speed up the process without putting in as much work for areas that require less attention. Evaluate the advantage of using modular meshes are that you are able to quickly create game environments with maximum flexibility to change when needed, they are also reusable meaning you can keep a certain art style no matter the size. The downside to this is that the reused art style can quickly become repetitive. Meshes used for non-skeletal animation Explain Games can have a number of models which can be used for non skeletal animation these tend to be models which are not rigged (i.e with a skeleton) examples of these can be doors, boxes with lids that open, shop signs and even platforms can be animated to move. Analyse non skeletal animation works by the object or model not having a rigged skeleton allowing it to move or swing freely, for example a door may swing on its hinge, to create this the pivot point of the door must be placed at the point in which you want the door to swing. Evaluate the advantages of non skeletal animation are that it allows the game world to flow more freely using swinging doors, and makes the game seem more life like having signs and lids able to open. Skyboxes and skydomes Explain A skybox is made from a cube with six images that inclose the player, they can also be known as environment maps. The player is placed in the middle of the box so that no matter which way they look they just see different parts of the box. The game engine makes sure that whichever part of the box is visible to the player the proper pixels are shown. Sky domes work in similar ways but is a 3D sphere or hemisphere, and can be animated to improve realism. Both the skybox and skydome usually has a texture of the sky on it depending on the game and whats needed. Analyse skyboxes are simple cubes which consist of fewer polygons than the skydome, no matter where the player is they will always see the relevant part of the skybox. Skydomes are more detailed as they contain more polygons and allow the maker to animate it to improve the realism of the 3D world. Evaluate the advantage of using a skybox is that it uses up less polygons and if easier to texture, although it does not look as good as a skydome. The skydome on the other hand allows you to use vertex colour you adjust the hue in a smoother way, this allows you to animate the sky depending on the time of day. Rigid bodies Explain Rigid bodies allow your models and objects to act under the control of physics, the rigid body can be given forces and torque to make it move in a more realistic way. Any objects you wish to be influenced by physics or other added forces must have a rigidbody.ÂÂ   Analyse rigid bodies can be affected by different physics such as: Mass This determines the weight of the object usually in kilograms by default Drag Drag determines how air resistance affects the object while moving (from 0 air resistance to infinity meaning it stops immediately) Gravity Determines if the object is affected by gravity if dropped for example. Evaluate Rigid bodies are extremely useful when wanting to make a game which either has real to life physics or if you want to make the game with wacky physics as you are able to mess with the properties of each. Fracture/breakable meshes Explain Fracture or breakable meshes are used to make in game objects breakable for example doors, walls and in some cases building can also be destroyed, this can help the game feel more realistic as it adds real world physics to the game, it can also add new things for players to try out and in general make the game more fun. This can be broken down into more points such as chunk count and modify points. Analyse Chunk count determines how many chunks the tool will cut the original mesh into, a large amount of pieces means theres more triangles in the final object and more pieces that will be left behind after. A smaller amount means there are fewer triangles and less pieces after the object is destroyed. The modify points tool can be used to move the selected or all the chunk origins towards the bounds of the object or perturb some or all of the chunks in the slice pattern moving the pieces towards the bounds is useful as it helps avoid chunks being discarded because they dont slice the surface of the mesh. Evaluate -ÂÂ   Breakable meshes are used to help make games more realistic by letting you destroy some of the environment or some objects/models like you could in a real world situation. This however can have drawbacks on render time and frames as it requires more polygons to make the broken pieces. References () 3D Modeling: Creating 3D Objects, Available at: https://www.sculpteo.com/en/glossary/3d-modeling-definition/(Accessed: 6th October 2016). () Collision Meshes Game Models, Available at: http://www.katsbits.com/tutorials/blender/collision-models.php(Accessed: 8th October 2016). () Fractured Static Meshes, Available at: https://udn.epicgames.com/Three/FractureTool.html (Accessed: 4th October 2016). () Rigidbody, Available at: https://docs.unity3d.com/Manual/class-Rigidbody.html (Accessed: 11th October 2016). (2014) 3D Constraints, Available at: https://docs.google.com/document/d/1cJlmKMQXiCHPX1zRKV3K1biO4EwH13_WOIt_8BJ7K6g/edit#(Accessed: 16th October 2016). (2014) The pivot point, Available at: https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/Maya/files/Transforming-objects-The-pivot-point-htm.html (Accessed: 10th October 2016). (2016) 3-D Coordinate Systems, Available at: https://msdn.microsoft.com/en-us/library/windows/desktop/bb324490(v=vs.85).aspx (Accessed: 2nd October 2016). (2016) 3D coordinates, Available at: https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-FDC58F4E-63B9-4012-B232-5F2FBAC5EAC9-htm.html?v=2016(Accessed: 4th October 2016). (2016) Level of Detail, Available at: https://docs.unity3d.com/Manual/LevelOfDetail.html (Accessed: 14th October 2016). (2016) Perspective (graphical), Available at: https://en.wikipedia.org/wiki/Orthographic_projection (Accessed: 3rd October 2016). (2016) Perspective (graphical), Available at: https://en.wikipedia.org/wiki/Perspective_(graphical) (Accessed: 3rd October 2016). (2016) UNDERSTANDING UV MAPPING, Available at: http://www.steves-digicams.com/knowledge-center/how-tos/video-software/understanding-uv-mapping.html#b (Accessed: 6th October 2016). Banninga, R (2004) UV Mapping Tips And Tricks, Available at: http://www.gamasutra.com/view/feature/130484/uv_mapping_tips_and_tricks.php(Accessed: 14th October 2016). Bell, G () Creating Backgrounds for 3D Games, Available at: http://www.gamasutra.com/view/feature/131701/creating_backgrounds_for_3d_games.php?print=1 (Accessed: 10th October 2016). Cahill, P (2016) 3D Modelling Basics Terminology3D, Available at: http://www.onlinedesignteacher.com/2014/07/3d-modelling-basics_33.html (Accessed: 6th October). Cole, T.B (2015) VERTEX COLOUR, Available at: http://www.timbencole.com/vertexcolour (Accessed: 11th October 2016). Dennis (2007) UV coordinate basics, Available at: http://www.rozengain.com/blog/2007/08/26/uv-coordinate-

Wednesday, November 13, 2019

Neil Postmans Technopoly Essay -- Neil Postman Technopoly Essays Pape

Neil Postman, writer, educator, critic and communications theorist, has written many books, including Technopoly. Mr. Postman is one of America's most visible cultural critics, who attempts to analyze culture and history in terms of the effects of technology on western culture. For Postman, it seems more important to consider what society loses from new technology than what it gains. To illustrate this, Postman uses the Egyptian mythology called "The Judgment of Thamus," which attempts to explain how the development of writing in Egyptian civilization decreases the amount of knowledge and wisdom in the society. He traces the roots of technology to show how technology impacts the moral and intellectual attitude of people. Postman seems to criticize societies with high technologies, yet he seems naive to the benefits technology has given society. Postman can be considered fairly conservative in his views regarding technology. His lucid writing style stimulates thoughts on issues in tod ay's technological society; however because of his moral interpretations and historical revisions, his ethos is arguable. For every good insight he makes, he skips another mark completely. Postman divides history into three types. He begins his argument with discussion of tool-using cultures. In these cultures, technology has an "ideological bias" to action that is not thought about by users. He says that this is a time of "logic, sequence, objectivity, detachment, and discipline," where historical figures such as Galileo, Copernicus, Kepler, and others clung to the theology of their age. This was a world with God, which was concerned with truth and not power. Postman remarks that the mass production of books and the invention of the printing pre... ... Review. v42 n18 (Sept. 14, 1992) Copyright National review Inc. :58. Lubar, Steven." Engines of Change: The American Industrial Revolution 1790-1860." Smithsonian Institution. http://www.si.sgi.com/organiza/museums/nmah/homepage/docs/engin10.htm ( 1986). Mack, John. Out of Many, v 2, Prenther- Hall, Inc (1995) : 405-423. Moulthrop, Stuart. "Very Like a Book" Wired Subscribe. Wired ventures LTD.http://www.hotwired.com/wired/3.11/departments/moulthrop.if.html (1995). Ravvin, David. "Without Judgement or Morality, Technology becomes God" (I couldn't connect on-line so couldn't get the addess again when I went to do it- it kept saying the file was not found). Star, Alexander. "Technopoly: The Surrender of Culture to Technology." New Republic. v207 n5 (July 27, 1992):59. Weir, Stuart. Nation. v255, n6 ( Aug. 31, 1992) The Nation Company Inc.: 216.

Monday, November 11, 2019

A Book Critique of The Advancement: Keeping the Faith in an Evolutionary Age Essay

Introduction In L. Russ Bush’s Christian apologetic work, The Advancement: Keeping the Faith in an Evolutionary Age, he details the development and apparent fallacy associated with the modern naturalist worldview. Bush, a professor at Southeast Baptist Theological Seminary, focuses on the idea of inevitable progression within the modern worldview and provides an overview of this view’s promulgation within epistemology. Bush asserts Christians are no longer socially the majority in their beliefs regarding a world created by God and thus the civil authorities are no longer there to protect their beliefs, as in centuries past. Therefore, it is critical to have a Christian response to modern naturalism. Bush approaches this evolutionary worldview from a philosophical perspective and not as a scientist. The goal of his thesis is not to convince the reader of the scientific merits of Christianity, but to expose the erroneous beliefs found in the modern naturalistic worldview when compared to Christianity. Summary Bush’s overall purpose in this book is to show the failings of the modern naturalist philosophy, especially when compared to the truths found in biblical Christianity. Bush organizes his exposition into eight chapters, which sets out to dismantle the modern naturalistic worldview. Early on within the book, Bush adopts the phrase â€Å"Advancement† which he uses to describe the naturalistic philosophy for inevitable progress within the modernist worldview. Advancement, as Bush explains, is an applicable term for both modernist and post-modernist philosophies. The modernist worldview  blends natural historic development with inevitable progress and Bush describes this view is moving into uncertainty, because of its relativistic nature that only lead to chaos. Bush traces these worldviews throughout human history and details the development of modern naturalistic thought. The book reveals humanity’s view of epistemology has changed from the view of a world created by an all-powerful creator God to a random creation brought on by a series of happenstances, which lead to the creation of all life that inhabits the world. The author defines the modernist worldview through the philosophies of Plato, Aristotle, and up through the enlightenment philosophers of the eighteenth and nineteenth centuries. Furthermore, Bush compares the significant differences between the Christian and modernist worldview. This comparison reveals instability is found in the relative naturalistic worldview, and stability is present in Christianity. The Advancement focuses on the unchanging God of the Bible who offers stability unlike naturalism, which only offers inevitable chaos. Bush details the rise of the scientific method and Darwinian evolution within progressive society, which inaugurates the decline of the Christian majority in modern society. The result of the advancement thought process created a theme within society that God was no longer in existence or that God had died. The process of events within the history of the world began to be viewed as the results of accidents within a complicated process. Bush details un der the modernist worldview there is no objectivity because the mind is merely a result of random processes. Moreover, Bush notes the turning point from a dominion Christian worldview to the naturalistic worldview began with the introduction of Deism within the church. The author presents the theological ramifications of blending the Christian faith with naturalism in an attempt to reconcile the two worldviews. According to Bush, the fallacy in the modern worldview is exposed through his presentation of the â€Å"Ten Axioms of Modern Scientific Thought.† These axioms define how modern naturalism understands reality and how other sciences build their assumptions on its data. Bush concludes his book by detailing the reason why the advancement worldview must be rejected in light of the biblical worldview. Bush writes the antidote for the effects of the advancement worldview is authentic Christianity. The stability of Christianity is the only answer to the relative and erratic naturalist view. Book Critique Bush’s thesis within his book was the view that stability is found in the biblical view of the created world, which presents itself in rational order. Bush argues the naturalistic view relies on changing and erratic scientific reason, which creates an environment of instability. The Advancement disassembles the philosophy of naturalism in a matter that can be easily understood by those outside of academia. The Advancement presents several strong arguments regarding Bush’s claims on modern naturalism. Bush’s strongest argument lies within his view that the modern naturist worldview as relative and deceitful. The presentation of the logical conclusion of the evolutionary worldview, which led to the Nazi movement in Germany, was an extremely powerful way to expose the logical trappings of this advancement mindset. The gauge in which humanity views its progress and achievement through naturalistic thought is subjective and skewed to this atheistic philosophy. Bush unveils advancement thinking as false by revealing the lack of inevitable progress within human history. The continued advancement of science and technology does not create the utopian world envisioned by those who proclaim the modern naturalist worldview. Bush smartly presents the problem with medicine that despite the great achievement perceived by humanity there is still the presence of disease equal to the levels in times past. Bush’s use of the â€Å"Ten Axioms of Modern Scientific Thought† defines the science of naturalistic thinking and demonstrates how other scientific disciplines build their assumptions regarding evolutionary theory, which is based on this data. Another strength Bush presents can be found in his final chapter when he presents Jesus Christ as Lord. Bush finalizes his apologetic in a matter that every Christian should end with when engaging in apologetics, which is a focus on Christ. Bush presents Christ as the focus of truth regarding God and the world. This presentation of Christ gives those engaged in the apologetic argument a chance to hear the gospel and understand the absolute truth found in Christ. However, The Advancement presents several weaknesses, which may be difficult for a reader to understand regarding the themes within Bush’s book. Bush  uses multiple terms, often interchangeability, for his invented term â€Å"Advancement.† â€Å"Advancement† defined by Bush describes a hybrid of naturalistic modern thinking, but Bush does not utilize this term throughout the book. Moreover, the term used in the subtitle of this book the â€Å"evolutionary age† is not clearly defined or used, which may provide a level of confusion for those unfamiliar with the term. Bush alludes to a post-Christian age in which the creationist view held by many within the western world has fallen to the wayside for the modern view of naturalistic evolution, but he does not expressly use the term evolutionary age. Although, this is not a scientific book Bush does not define the advancement sciences that have led modern society away from God. A Christian should be able to use this book to engage in an apologetic debate on the philosophical grounds of modern naturalism with an evolutionist and be able to expose the fallacies and ramifications encapsulated within that worldview. However, Bush’s work would not be applicable for a scientific debate on the merits of creationism verse evolutionary theory. Conclusion The Advancement: Keeping the Faith in an Evolutionary Age presents a valuable and sound argument for the Christian worldview when compared to the worldview of modern naturalism. This book answers questions for those interested in the failings of modern naturalism when compared to Christianity and defeats the idea of man’s inevitable advancement within this worldview. The naturalistic worldview incorrectly measures scientific and technological advancements and claims these advancements are progressing for the betterment of humanity. Bush assaults the ideas of natural theology by revealing the lack of inevitable progress. Furthermore, he reveals the tradition Christian view of God and the world can be compatible with science. This book would be a value for any student of apologetics, who is interested in an introduction into the deception of a modern naturalistic worldview. However, this book does not provide the detail needed to argue from a scientific position on the merits of the Christian understanding of nature and the created world. Bibliography Bush, L. Russ. The Advancement: Keeping the Faith in an Evolutionary Age. Nashville, TN: B&H Publishing Group. 2003.

Saturday, November 9, 2019

How to be Professional at Work

How to be Professional at Work While you don’t want to create a phony professional persona at work that doesn’t make you feel comfortable or like you’re being yourself, there are a few words that should be stricken from your vocabulary- at least at the office, if not beyond.These are words that, fairly or unfairly, can easily undermine your credibility and professionalism. Don’t give anyone an excuse to doubt you.Just say no to:â€Å"Like†Ã¢â‚¬Å"I like pizza† is fine. So are similes: â€Å"that sunset is like a painting.† So is the thing you do on Facebook. What isn’t fine is using this word as conversational filler, or a verbal tic. â€Å"She’s, like, so pretty; it, like, hurts to look at her. I’m like†¦ wow.† Do yourself a favor and try to notice every time you say â€Å"like† in these bad ways for a few hours, or a day. Then try and charge yourself a dollar every time you do it. It’s a tough habit to notice- even toug her to break- but it has to be done.â€Å"Almost†There’s nothing wrong with this one, grammatically. It just implies†¦ well, not getting the job done. In a work environment, when you’re trying to convince peers and superiors of your capabilities and butt-kicking potential, you can find a better way to express yourself than â€Å"almost.†Ã¢â‚¬Å"You know†This is a lazy bit of conversational filler. The person you are talking to either does or doesn’t know what you mean. Try reading their cues to see which is which. If they do know, stop talking; you’ve already made your point. If they don’t, try to explain what you mean more clearly.â€Å"Try†This is like â€Å"almost.† In the immortal words of Yoda: â€Å"Do or do not. There is no try.† There are ways to convey failed, yet valiant attempts without using the word and implying that you’ve given up. Try it!â€Å"Wish†If wishes were horses†¦ Well, you get the picture. Every time you’re tempted to say â€Å"wish,† change it to â€Å"will.† You’ll get a whole lot more done if you’re constantly challenging yourself to put your money where your mouth is. Same goes for â€Å"might!†Ã¢â‚¬Å"Literally†This word has been ruined by overuse. Unless you’re very specifically conveying that you are not exaggerating, strike â€Å"literally† from your vocabulary. Most people use it nowadays when they are, in fact, exaggerating- in an ironic way. If you don’t know exactly what you’re trying to convey when using this word, chances are you’re using it wrong. Better not to use it at all.

Wednesday, November 6, 2019

Bullet Points and Numbered Lists in Microsoft Word

Bullet Points and Numbered Lists in Microsoft Word Bullet Points and Numbered Lists in Microsoft Word Although most of an academic paper should be written with full sentences divided up into paragraphs, bullet points and numbered lists can be useful in some contexts. For instance, vertical lists are particularly useful when giving examples or reporting steps in a process. Microsoft Word also makes adding lists to a document reassuringly simple. All you need to do is follow the instructions below. Using Bullet Points in an Essay Bullet points are useful when listing things non-sequentially (i.e., when there is no specific order in which the items involved should be listed). They should also be reserved for longer lists, as short lists of up to three or four items can be included in the main text. To add a bullet pointed list to a document in Microsoft Word 2007 or later, simply: Place the cursor where you want the list to begin Go to â€Å"Paragraph† under the â€Å"Home† tab on the main ribbon Paragraph options. Click the â€Å"Bullets† button to begin a list (you can select the type of bullet point you want by using the arrow to open a new menu) Type the first entry in your list, hitting â€Å"Enter† to start the next one To end your list, hit â€Å"Enter† twice after the final item. You can even customize your bullet points with an image of your choosing for a little extra color. We like using eagles, but we admit that this probably isn’t appropriate for most academic documents. Disagree and an eagle will swoop down to correct you. Using Numbered Lists Numbered lists are appropriate when listing items sequentially or in order of importance. The process for adding a numbered list to a document is similar to adding a bulleted list: Select where you want to begin your list Go to the â€Å"Paragraph† section of the â€Å"Home† tab Click the â€Å"Numbering† button (you can select a numbering style from the dropdown menu by clicking the arrow) The Numbering options. Type your first entry, then hit â€Å"Enter† to create the next one As with bulleted lists, you end a numbered list by hitting â€Å"Enter† twice after the final item. For more control over the style, select â€Å"Define New Number Format† in the numbering menu. Using Multilevel Lists Finally, if you really want to push the boat out, you can use a â€Å"Multilevel† list. This is useful if you want to include sub-lists within a main list, like in the following: A multilevel list. To add a list like this to your document, you’ll have to: Select a list style under â€Å"Multilevel List† in the â€Å"Paragraph† section of the â€Å"Home† tab Multilevel list options. Write out your list as normal, beginning each item on a new line To adjust the â€Å"level† of any given point, simply open the â€Å"Multilevel List† menu and select the appropriate option from the â€Å"Change List Level† submenu Changing list level. As with the other lists discussed here, you can customize the style of multilevel lists by selecting â€Å"Define New Multilevel List† from the menu. This will open a new window where you can modify each level of your chosen list style as required. Editing a multilevel list.

Monday, November 4, 2019

Press Release Paper Assignment Example | Topics and Well Written Essays - 1000 words

Press Release Paper - Assignment Example Press releases have also been changed on how they are being submitted on the wide world web. Those that are commercial based, and charge a fee so as that press releases’ are bound to happen. This include the free website or the news service which go along the way in the making of news distribution more cheap and thus enabling smaller business to operate. , Such websites tend to hold over the press, and claim the news of the company to be more prominent on the World Wide Web and can be searched through the search engines. Airports can be considered the places on earth that are least sentimental. When in the air, the pleasantries, the food and around the experience are considered to be totally not real. Most people hate this experience and consider it not the best. Airports are also considered a world of their own. As said before airports are a world of their own and thus the security there is much heightened and thus tight. Some of people feel stressed while at airports since t here is a lot of potential for different things that are bound to happen that are outside human control. When these factors are combined they make airports be one stressful place to be. Sometimes they are filled with travelers who are excited or harried or maybe just doing business as they usually do. The worlds topmost surveyors in the field of airport authority and also the field of customer satisfaction with many airports totaling to about a hundred and ninety in about fifty countries worldwide do a conductive survey on their passengers each and every month. All the airports all over the world use this type of questionnaire and also follow the same methods used by others. This ensures that there is a highly detailed plan for each and every airport so as to ensure that there is a comparable result. Most of the airports today receive data from the other airports thus allowing them to choose and identify the best practices there can be so as to measure its operation and performance. So as excellence in service is achieved there must be continued commitment and a lot of effort so as to ensure that the best services there can be are provided. It also helps in the understanding of t=hoe to focus on the human efforts and also on the finances. A case example to this is that last year alone there totaled to about eleven million passengers travelling with airlines who happened to come from about one hundred nationalities that took part in a research, and was expected to rise over the years of study. There also happens to be a total guarantee in the transparency in all the airports across the world as conducted by the Airport Survey process and that some operate not on the basis of making profits, this case allows the customers who are real to have their own independent choices and categorize which airports the consider to be the best to them to be served in. The awards scheme is what is called of today the Passenger Awards. The Airports do not necessary book themselv es in this award scheme and also into the survey, and there is also no criteria of membership and there is also no levied charge for winners to be at the awards ceremony (World Airport ceremony). Sponsorship to the third parties is never allowed and accepted. Fast paced communication systems, restrictive budget, efficient planning, and just-in-time deliveries make projects operation easy for both the project leaders and

Saturday, November 2, 2019

Death penalty Research Paper Example | Topics and Well Written Essays - 750 words - 2

Death penalty - Research Paper Example While some people support the death penalty, others strongly condemn it. Some of the arguments in its favor are discussed below. This refers to a logical state-sponsored rejoinder to criminality, which is warranted given that once a crime happens; the victim is the state (Robinson, 2009). Cavadino & Dignan (2007) explain that retribution chastises the criminal in terms of â€Å"just deserts†. It focuses on the past events rather than on the future, and presumes that the penalty should fit the crime – â€Å"a tooth for a tooth†, so to say. Normally, criminals who face execution are those who cause serious harm to the society. A murderer for instance is executed with the validation that â€Å"two offences make a right†. Seemingly, the retributive argument is the strongest – when harmed, the government has a right to seek out justice with the intent of re-balancing the justice scales that the lawbreaker skewed to his or her benefit when he or she committed the crime (Robinson, 2009). According to Scott (2008), incapacitation is a philosophical justification of punishment that dictates that an offender’s physical capacity to commit a crime be removed (199). Those who hold this argument hold the view that death penalty takes away a criminal’s freedom in such a way that he or she is not able to perpetrate another offense – he/she permanently ceases being a menace to the society (Robinson, 2009).   Those who hold this view argue that once an individual initiates force against another guiltless individual, he or she has in reality declared that he or she does not conform to the principle of person’s rights. That criminal is not prepared to live among men as a reasoning individual – he or she only wants to live as a predator, to the obliteration as well as disadvantage of other beings around him or her. They also argue that rights result from a person’s nature of living as a rational being and if a person decides to live unreasonably, he or she is